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Letter Farm

A letter planting game.

Fun Facts:
  • Entry for LD 52 Game Jam, which is still in the rating process when this is written.

  • Made by one programmer and one designer/artist.

  • Made in 72 hours.

  • Participated in a lot of UX design decisions. 

Highlights
  • By using Scriptable Objects, I was able to stick a good balance between velocity and structure utilizing the Dependency Injection pattern.

  • Also, by using Scriptable Object, I made the stats collections very designer friendly.

  • Added a wobbly shader to sell the hand-drawn art style.

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