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A Penguin Story
A Point and Click Adventure.
A Game I independently made mainly for "technical explorations".

Penguin and Turtle

Penguin and Turtle
1/1
Highlights
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Smooth Character movements based on NavMesh.
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A simple dialogue system.
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A Scriptable Object Based Inventory and equipment system.
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An Event system to wire up the effects to the items.
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An arcade machine within the game - a "subgame".
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Randomly generate the mirror puzzle using DFS.
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Although an overkill, I made my own behavior tree for the patrolling ostrich AI.
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You can apparently get away from the bird using the invisibility cookie.
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